diff --git a/game.tscn b/game.tscn index 637611e..4c0cf95 100644 --- a/game.tscn +++ b/game.tscn @@ -1,13 +1,43 @@ -[gd_scene load_steps=3 format=3 uid="uid://dn0b30kvaeasf"] +[gd_scene load_steps=4 format=3 uid="uid://dn0b30kvaeasf"] [ext_resource type="Script" path="res://game.gd" id="1_yny56"] [ext_resource type="PackedScene" uid="uid://dvlb4thqhqke" path="res://HUD/hud.tscn" id="2_0fnfe"] +[sub_resource type="Environment" id="Environment_egx7o"] +background_mode = 3 +tonemap_mode = 1 +tonemap_exposure = 0.7 +tonemap_white = 2.5 +ssr_fade_in = 0.212132 +ssr_depth_tolerance = 0.01 +ssil_radius = 5.39 +ssil_intensity = 18.38 +ssil_sharpness = 1.0 +sdfgi_bounce_feedback = 0.51 +glow_enabled = true +glow_normalized = true +glow_strength = 0.7 +glow_bloom = 0.02 +glow_blend_mode = 0 +glow_hdr_threshold = 0.0 +volumetric_fog_density = 0.4667 +volumetric_fog_albedo = Color(0.0980392, 0.301961, 0.592157, 1) +volumetric_fog_emission = Color(0, 0, 1, 1) +volumetric_fog_emission_energy = 11.02 +volumetric_fog_anisotropy = 0.9 +volumetric_fog_length = 64.79 +adjustment_enabled = true +adjustment_contrast = 0.98 +adjustment_saturation = 1.03 + [node name="game" type="Node"] script = ExtResource("1_yny56") [node name="HUD" parent="." instance=ExtResource("2_0fnfe")] +[node name="WorldEnvironment" type="WorldEnvironment" parent="."] +environment = SubResource("Environment_egx7o") + [connection signal="fart_reloaded" from="HUD" to="." method="_on_hud_fart_reloaded"] [connection signal="screen_is_black" from="HUD" to="." method="_on_hud_screen_is_black"] [connection signal="screen_is_ready" from="HUD" to="." method="_on_hud_screen_is_ready"] diff --git a/project.godot b/project.godot index 4cce18d..288cddc 100644 --- a/project.godot +++ b/project.godot @@ -86,6 +86,3 @@ dash={ textures/canvas_textures/default_texture_filter=0 renderer/rendering_method.mobile="gl_compatibility" environment/defaults/default_clear_color=Color(0.615686, 0.819608, 0.988235, 1) -anti_aliasing/quality/msaa_2d=3 -anti_aliasing/quality/screen_space_aa=1 -anti_aliasing/quality/use_taa=true