princesse/hitbox: réduction de la taille de la hitbox
trop punitif avant, maintenant c'est mieux, surtout quand il faut sauter entre des pics
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@@ -198,7 +198,7 @@ animations = [{
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_6r7th"]
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_6r7th"]
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radius = 5.0
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radius = 5.0
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height = 50.0
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height = 42.6667
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[sub_resource type="Animation" id="Animation_uo4aj"]
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[sub_resource type="Animation" id="Animation_uo4aj"]
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resource_name = "death"
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resource_name = "death"
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@@ -307,7 +307,7 @@ drag_horizontal_enabled = true
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drag_vertical_enabled = true
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drag_vertical_enabled = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2(1, 0)
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position = Vector2(1, 2)
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shape = SubResource("CapsuleShape2D_6r7th")
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shape = SubResource("CapsuleShape2D_6r7th")
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[node name="ground_far_detect" type="RayCast2D" parent="."]
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[node name="ground_far_detect" type="RayCast2D" parent="."]
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