jeu/design: simplification
On repart sur des bases simples le but étant de construire des niveaux qui commencent à avoir un game play progressif et qui mettent en place une vraie grammaire.
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@@ -8,7 +8,7 @@ atlas = ExtResource("2_t0wi0")
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region = Rect2(0, 0, 64, 64)
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[sub_resource type="CircleShape2D" id="CircleShape2D_xry4i"]
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radius = 4.0
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radius = 7.0
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[sub_resource type="Animation" id="Animation_r46qo"]
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resource_name = "RESET"
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