jeu/design: simplification
On repart sur des bases simples le but étant de construire des niveaux qui commencent à avoir un game play progressif et qui mettent en place une vraie grammaire.
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		| @@ -8,7 +8,7 @@ atlas = ExtResource("2_t0wi0") | ||||
| region = Rect2(0, 0, 64, 64) | ||||
|  | ||||
| [sub_resource type="CircleShape2D" id="CircleShape2D_xry4i"] | ||||
| radius = 4.0 | ||||
| radius = 7.0 | ||||
|  | ||||
| [sub_resource type="Animation" id="Animation_r46qo"] | ||||
| resource_name = "RESET" | ||||
|   | ||||
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	 Thomas Lavocat
					Thomas Lavocat