tutos: rajouter des éléments pour apprendre à bouger
Montrer au joueur comment uiliser le jeu avec des petits tutos statiques pour commencer. Au moins il n'est pas perdu.
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@@ -1,10 +1,12 @@
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[gd_scene load_steps=6 format=3 uid="uid://62xywwxmcxpq"]
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[gd_scene load_steps=8 format=3 uid="uid://62xywwxmcxpq"]
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[ext_resource type="Script" path="res://levels/level.gd" id="1_4b8y6"]
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[ext_resource type="TileSet" uid="uid://cx4160r6lbeb3" path="res://levels/global_tileset.tres" id="1_obr5c"]
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[ext_resource type="PackedScene" uid="uid://dv0mokf4eogm7" path="res://princesse.tscn" id="2_cq067"]
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[ext_resource type="PackedScene" uid="uid://lble7xchwb6e" path="res://items/fromage.tscn" id="4_w1tg6"]
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[ext_resource type="PackedScene" uid="uid://4pdhps0lgy4o" path="res://items/door.tscn" id="5_ykuit"]
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[ext_resource type="Texture2D" uid="uid://bi6bm3da7yow" path="res://tutos/A.png" id="6_6nqj5"]
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[ext_resource type="Texture2D" uid="uid://bfondbn7osj0j" path="res://tutos/L.png" id="7_fg8yr"]
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[node name="Node2D" type="Node2D"]
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script = ExtResource("1_4b8y6")
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@@ -49,4 +51,34 @@ position = Vector2(444, -46)
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[node name="Fromage normal3" parent="fromages" instance=ExtResource("4_w1tg6")]
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position = Vector2(9, 1)
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[node name="Tuto" type="Node" parent="."]
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[node name="A" type="Sprite2D" parent="Tuto"]
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z_index = -1
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position = Vector2(68, -64)
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scale = Vector2(0.0983871, 0.1)
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texture = ExtResource("6_6nqj5")
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[node name="Jump" type="RichTextLabel" parent="Tuto"]
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z_index = -1
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offset_left = 77.0
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offset_top = -79.0
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offset_right = 127.0
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offset_bottom = -55.0
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text = "Jump"
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[node name="Left" type="Sprite2D" parent="Tuto"]
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z_index = -1
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position = Vector2(-188, -32)
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scale = Vector2(0.1375, 0.129167)
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texture = ExtResource("7_fg8yr")
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[node name="Move" type="RichTextLabel" parent="Tuto"]
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z_index = -1
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offset_left = -177.0
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offset_top = -46.0
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offset_right = -114.0
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offset_bottom = -22.0
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text = "Move"
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[connection signal="princesse_is_dead" from="Princesse" to="." method="_on_princesse_princesse_is_dead"]
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