Princesse/sprites: maj avec les nouvelles images

utilisation des nouveaux sprites dans les animations.
This commit is contained in:
Thomas Lavocat
2023-06-04 19:23:23 +02:00
parent c7450955b0
commit 659ea461a7

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=42 format=3 uid="uid://dv0mokf4eogm7"]
[gd_scene load_steps=50 format=3 uid="uid://dv0mokf4eogm7"]
[ext_resource type="Script" path="res://princesse.gd" id="1_dkp7s"]
[ext_resource type="Texture2D" uid="uid://dr7fyh2rufsyj" path="res://sprite/princess_falling_direction.png" id="2_hholp"]
@@ -41,14 +41,30 @@ region = Rect2(0, 200, 24, 50)
atlas = ExtResource("2_hholp")
region = Rect2(0, 250, 24, 50)
[sub_resource type="AtlasTexture" id="AtlasTexture_fyqwp"]
[sub_resource type="AtlasTexture" id="AtlasTexture_07km1"]
atlas = ExtResource("3_kbaya")
region = Rect2(0, 0, 24, 50)
[sub_resource type="AtlasTexture" id="AtlasTexture_mxdjd"]
[sub_resource type="AtlasTexture" id="AtlasTexture_xj4lb"]
atlas = ExtResource("3_kbaya")
region = Rect2(0, 50, 24, 50)
[sub_resource type="AtlasTexture" id="AtlasTexture_5rs5h"]
atlas = ExtResource("3_kbaya")
region = Rect2(0, 100, 24, 50)
[sub_resource type="AtlasTexture" id="AtlasTexture_wvl3e"]
atlas = ExtResource("3_kbaya")
region = Rect2(0, 150, 24, 50)
[sub_resource type="AtlasTexture" id="AtlasTexture_kdxf0"]
atlas = ExtResource("3_kbaya")
region = Rect2(0, 200, 24, 50)
[sub_resource type="AtlasTexture" id="AtlasTexture_f42nq"]
atlas = ExtResource("3_kbaya")
region = Rect2(0, 250, 24, 50)
[sub_resource type="AtlasTexture" id="AtlasTexture_yxjwj"]
atlas = ExtResource("4_iiu2b")
region = Rect2(0, 0, 24, 50)
@@ -65,14 +81,30 @@ region = Rect2(0, 50, 24, 50)
atlas = ExtResource("5_njcte")
region = Rect2(0, 100, 24, 50)
[sub_resource type="AtlasTexture" id="AtlasTexture_du0hw"]
[sub_resource type="AtlasTexture" id="AtlasTexture_5aadj"]
atlas = ExtResource("6_srvje")
region = Rect2(0, 0, 24, 50)
[sub_resource type="AtlasTexture" id="AtlasTexture_gu3eg"]
[sub_resource type="AtlasTexture" id="AtlasTexture_ltvav"]
atlas = ExtResource("6_srvje")
region = Rect2(0, 50, 24, 50)
[sub_resource type="AtlasTexture" id="AtlasTexture_v8l2b"]
atlas = ExtResource("6_srvje")
region = Rect2(0, 100, 24, 50)
[sub_resource type="AtlasTexture" id="AtlasTexture_1a5fd"]
atlas = ExtResource("6_srvje")
region = Rect2(0, 150, 24, 50)
[sub_resource type="AtlasTexture" id="AtlasTexture_ijaps"]
atlas = ExtResource("6_srvje")
region = Rect2(0, 200, 24, 50)
[sub_resource type="AtlasTexture" id="AtlasTexture_gik46"]
atlas = ExtResource("6_srvje")
region = Rect2(0, 250, 24, 50)
[sub_resource type="AtlasTexture" id="AtlasTexture_0nfn2"]
atlas = ExtResource("4_iiu2b")
region = Rect2(0, 50, 24, 50)
@@ -150,14 +182,26 @@ animations = [{
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_fyqwp")
"texture": SubResource("AtlasTexture_07km1")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_mxdjd")
"texture": SubResource("AtlasTexture_xj4lb")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_5rs5h")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_wvl3e")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_kdxf0")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_f42nq")
}],
"loop": true,
"name": &"falling_straight",
"speed": 4.0
"speed": 10.0
}, {
"frames": [{
"duration": 1.0,
@@ -183,14 +227,26 @@ animations = [{
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_du0hw")
"texture": SubResource("AtlasTexture_5aadj")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_gu3eg")
"texture": SubResource("AtlasTexture_ltvav")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_v8l2b")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_1a5fd")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_ijaps")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_gik46")
}],
"loop": true,
"name": &"jumping",
"speed": 4.0
"speed": 10.0
}, {
"frames": [{
"duration": 1.0,
@@ -249,26 +305,26 @@ length = 0.5
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("AnimatedSprite2D:rotation")
tracks/0/path = NodePath("AnimatedSprite2D:scale")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0.1, 0.5),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [0.0, 31.4159]
"values": [Vector2(1, 1), Vector2(0, 0)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("AnimatedSprite2D:scale")
tracks/1/path = NodePath("AnimatedSprite2D:rotation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0.1, 0.5),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Vector2(1, 1), Vector2(0, 0)]
"values": [0.0, 31.4159]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_hxxp0"]
@@ -301,8 +357,8 @@ WALK_INCR_AIR = 4
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = SubResource("SpriteFrames_q52wx")
animation = &"falling_diagonals"
frame_progress = 0.0129146
animation = &"jumping"
frame_progress = 0.781098
[node name="wall_detect_left" type="RayCast2D" parent="."]
target_position = Vector2(-8, 0)