items/fromages: la princesse peut manger un fromage
En vrai, pour l'instant voilà ce qui est fait: - le fromage existe et est plaçable sur le niveau à convenance. Autant qu'on veut. - le fromage est une entité autonome dans ses animations et c'est lui qui va enoyer un signal à la princesse quand elle rentre en collision avec lui. Reste à mettre en place: - Un timer pour faire réaparaitre le fromage - Un affichager de jauge à prout pour la princesse
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							| @@ -0,0 +1,131 @@ | ||||
| [gd_scene load_steps=9 format=3 uid="uid://bfff6uggijk4k"] | ||||
|  | ||||
| [ext_resource type="Script" path="res://items/normal_cheese.gd" id="1_2l3x1"] | ||||
| [ext_resource type="Texture2D" uid="uid://blh8aqj3ojadf" path="res://sprite/items.png" id="1_rx0yq"] | ||||
|  | ||||
| [sub_resource type="AtlasTexture" id="AtlasTexture_7rdb1"] | ||||
| atlas = ExtResource("1_rx0yq") | ||||
| region = Rect2(16, 0, 16, 16) | ||||
|  | ||||
| [sub_resource type="CircleShape2D" id="CircleShape2D_xry4i"] | ||||
| radius = 6.0 | ||||
|  | ||||
| [sub_resource type="Animation" id="Animation_r46qo"] | ||||
| resource_name = "RESET" | ||||
| length = 0.001 | ||||
| tracks/0/type = "value" | ||||
| tracks/0/imported = false | ||||
| tracks/0/enabled = true | ||||
| tracks/0/path = NodePath("Sprite2D:position") | ||||
| tracks/0/interp = 1 | ||||
| tracks/0/loop_wrap = true | ||||
| tracks/0/keys = { | ||||
| "times": PackedFloat32Array(0), | ||||
| "transitions": PackedFloat32Array(1), | ||||
| "update": 0, | ||||
| "values": [Vector2(0, 0)] | ||||
| } | ||||
| tracks/1/type = "value" | ||||
| tracks/1/imported = false | ||||
| tracks/1/enabled = false | ||||
| tracks/1/path = NodePath("Sprite2D:modulate") | ||||
| tracks/1/interp = 1 | ||||
| tracks/1/loop_wrap = true | ||||
| tracks/1/keys = { | ||||
| "times": PackedFloat32Array(), | ||||
| "transitions": PackedFloat32Array(), | ||||
| "update": 0, | ||||
| "values": [] | ||||
| } | ||||
| tracks/2/type = "value" | ||||
| tracks/2/imported = false | ||||
| tracks/2/enabled = true | ||||
| tracks/2/path = NodePath("Sprite2D:self_modulate") | ||||
| tracks/2/interp = 1 | ||||
| tracks/2/loop_wrap = true | ||||
| tracks/2/keys = { | ||||
| "times": PackedFloat32Array(0), | ||||
| "transitions": PackedFloat32Array(1), | ||||
| "update": 0, | ||||
| "values": [Color(1, 1, 1, 1)] | ||||
| } | ||||
|  | ||||
| [sub_resource type="Animation" id="Animation_fpj7j"] | ||||
| resource_name = "cheese" | ||||
| loop_mode = 1 | ||||
| tracks/0/type = "value" | ||||
| tracks/0/imported = false | ||||
| tracks/0/enabled = true | ||||
| tracks/0/path = NodePath("Sprite2D:position") | ||||
| tracks/0/interp = 1 | ||||
| tracks/0/loop_wrap = true | ||||
| tracks/0/keys = { | ||||
| "times": PackedFloat32Array(0.1, 0.5, 1), | ||||
| "transitions": PackedFloat32Array(1, 1, 1), | ||||
| "update": 0, | ||||
| "values": [Vector2(0, 0), Vector2(0, -2), Vector2(0, 0)] | ||||
| } | ||||
|  | ||||
| [sub_resource type="Animation" id="Animation_jemsl"] | ||||
| resource_name = "picked" | ||||
| tracks/0/type = "value" | ||||
| tracks/0/imported = false | ||||
| tracks/0/enabled = true | ||||
| tracks/0/path = NodePath("Sprite2D:position") | ||||
| tracks/0/interp = 1 | ||||
| tracks/0/loop_wrap = true | ||||
| tracks/0/keys = { | ||||
| "times": PackedFloat32Array(0.1, 1), | ||||
| "transitions": PackedFloat32Array(1, 2.2974), | ||||
| "update": 0, | ||||
| "values": [Vector2(0, 0), Vector2(0, -50)] | ||||
| } | ||||
| tracks/1/type = "value" | ||||
| tracks/1/imported = false | ||||
| tracks/1/enabled = false | ||||
| tracks/1/path = NodePath(".:modulate") | ||||
| tracks/1/interp = 1 | ||||
| tracks/1/loop_wrap = true | ||||
| tracks/1/keys = { | ||||
| "times": PackedFloat32Array(), | ||||
| "transitions": PackedFloat32Array(), | ||||
| "update": 0, | ||||
| "values": [] | ||||
| } | ||||
| tracks/2/type = "value" | ||||
| tracks/2/imported = false | ||||
| tracks/2/enabled = true | ||||
| tracks/2/path = NodePath("Sprite2D:self_modulate") | ||||
| tracks/2/interp = 1 | ||||
| tracks/2/loop_wrap = true | ||||
| tracks/2/keys = { | ||||
| "times": PackedFloat32Array(0.1, 1), | ||||
| "transitions": PackedFloat32Array(1, 1), | ||||
| "update": 0, | ||||
| "values": [Color(1, 1, 1, 1), Color(1, 1, 1, 0)] | ||||
| } | ||||
|  | ||||
| [sub_resource type="AnimationLibrary" id="AnimationLibrary_4iwa0"] | ||||
| _data = { | ||||
| "RESET": SubResource("Animation_r46qo"), | ||||
| "cheese": SubResource("Animation_fpj7j"), | ||||
| "picked": SubResource("Animation_jemsl") | ||||
| } | ||||
|  | ||||
| [node name="Fromage normal" type="Area2D"] | ||||
| collision_layer = 64 | ||||
| script = ExtResource("1_2l3x1") | ||||
|  | ||||
| [node name="Sprite2D" type="Sprite2D" parent="."] | ||||
| texture = SubResource("AtlasTexture_7rdb1") | ||||
|  | ||||
| [node name="CollisionShape2D" type="CollisionShape2D" parent="."] | ||||
| shape = SubResource("CircleShape2D_xry4i") | ||||
|  | ||||
| [node name="AnimationPlayer" type="AnimationPlayer" parent="."] | ||||
| autoplay = "cheese" | ||||
| libraries = { | ||||
| "": SubResource("AnimationLibrary_4iwa0") | ||||
| } | ||||
|  | ||||
| [connection signal="body_entered" from="." to="." method="_on_body_entered"] | ||||
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	 Thomas Lavocat
					Thomas Lavocat