From d52a6d21265c41f5988c6f6b96d6dfb17bd8a6ce Mon Sep 17 00:00:00 2001 From: Thomas Lavocat Date: Sun, 30 Apr 2023 19:23:31 +0200 Subject: [PATCH] princesse: correction de warnings --- princesse.gd | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/princesse.gd b/princesse.gd index b470e00..c1b7b72 100644 --- a/princesse.gd +++ b/princesse.gd @@ -180,7 +180,7 @@ func walk(direction:int) -> float: else: return speed * direction else: - init_walk_state + init_walk_state() return velocity.x func fall() -> float: @@ -270,7 +270,7 @@ func play_animation() -> void: func move_and_handle_collisions() -> void: # Bouge Princesse et réagis aux éléments avec lesquels elle rentre en collision - var collision = move_and_slide() + move_and_slide() for i in get_slide_collision_count(): var collider : KinematicCollision2D= get_slide_collision(i) var tile_rid = collider.get_collider_rid()