princesse/animations: maj des animations
godot fait sa vie on dirait
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		| @@ -269,7 +269,7 @@ WALK_INCR_AIR = 10 | |||||||
|  |  | ||||||
| [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] | [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] | ||||||
| sprite_frames = SubResource("SpriteFrames_q52wx") | sprite_frames = SubResource("SpriteFrames_q52wx") | ||||||
| animation = &"jump_impulsion" | animation = &"walk" | ||||||
|  |  | ||||||
| [node name="wall_detect_left" type="RayCast2D" parent="."] | [node name="wall_detect_left" type="RayCast2D" parent="."] | ||||||
| target_position = Vector2(-8, 0) | target_position = Vector2(-8, 0) | ||||||
|   | |||||||
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	 Thomas Lavocat
					Thomas Lavocat