[gd_scene load_steps=12 format=3 uid="uid://q38h0apsm2fy"] [ext_resource type="Texture2D" uid="uid://cn2emsgmbno8i" path="res://sprite/cubey_walking.png" id="1_4m3bv"] [sub_resource type="AtlasTexture" id="AtlasTexture_v0wdq"] atlas = ExtResource("1_4m3bv") region = Rect2(0, 0, 24, 24) [sub_resource type="AtlasTexture" id="AtlasTexture_6d0aa"] atlas = ExtResource("1_4m3bv") region = Rect2(0, 96, 24, 24) [sub_resource type="AtlasTexture" id="AtlasTexture_8q6vi"] atlas = ExtResource("1_4m3bv") region = Rect2(0, 0, 24, 24) [sub_resource type="AtlasTexture" id="AtlasTexture_jg3yk"] atlas = ExtResource("1_4m3bv") region = Rect2(0, 24, 24, 24) [sub_resource type="AtlasTexture" id="AtlasTexture_fbodr"] atlas = ExtResource("1_4m3bv") region = Rect2(0, 48, 24, 24) [sub_resource type="AtlasTexture" id="AtlasTexture_grlpb"] atlas = ExtResource("1_4m3bv") region = Rect2(0, 72, 24, 24) [sub_resource type="AtlasTexture" id="AtlasTexture_pncho"] atlas = ExtResource("1_4m3bv") region = Rect2(0, 96, 24, 24) [sub_resource type="AtlasTexture" id="AtlasTexture_j0kil"] atlas = ExtResource("1_4m3bv") region = Rect2(0, 120, 24, 24) [sub_resource type="SpriteFrames" id="SpriteFrames_06qoc"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_v0wdq") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_6d0aa") }], "loop": true, "name": &"idle", "speed": 1.0 }, { "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_8q6vi") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_jg3yk") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_fbodr") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_grlpb") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_pncho") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_j0kil") }], "loop": true, "name": &"walking", "speed": 10.0 }] [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_pgu85"] radius = 6.0 height = 20.0 [node name="Cubey" type="Node2D"] [node name="CharacterBody2D" type="CharacterBody2D" parent="."] [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="CharacterBody2D"] sprite_frames = SubResource("SpriteFrames_06qoc") animation = &"idle" autoplay = "idle" frame_progress = 0.501787 [node name="CollisionShape2D" type="CollisionShape2D" parent="CharacterBody2D"] position = Vector2(0, 2) shape = SubResource("CapsuleShape2D_pgu85")