[gd_scene load_steps=11 format=3 uid="uid://6arjqbiqy20x"] [ext_resource type="Texture2D" uid="uid://mm7s6bfxa4r1" path="res://sprite/camby_walking.png" id="1_2qg54"] [sub_resource type="AtlasTexture" id="AtlasTexture_cuo84"] atlas = ExtResource("1_2qg54") region = Rect2(0, 0, 24, 24) [sub_resource type="AtlasTexture" id="AtlasTexture_du415"] atlas = ExtResource("1_2qg54") region = Rect2(0, 0, 24, 24) [sub_resource type="AtlasTexture" id="AtlasTexture_xhb16"] atlas = ExtResource("1_2qg54") region = Rect2(0, 24, 24, 24) [sub_resource type="AtlasTexture" id="AtlasTexture_egt3i"] atlas = ExtResource("1_2qg54") region = Rect2(0, 48, 24, 24) [sub_resource type="AtlasTexture" id="AtlasTexture_ww6mn"] atlas = ExtResource("1_2qg54") region = Rect2(0, 72, 24, 24) [sub_resource type="AtlasTexture" id="AtlasTexture_kkdpt"] atlas = ExtResource("1_2qg54") region = Rect2(0, 96, 24, 24) [sub_resource type="AtlasTexture" id="AtlasTexture_2h0gi"] atlas = ExtResource("1_2qg54") region = Rect2(0, 120, 24, 24) [sub_resource type="SpriteFrames" id="SpriteFrames_06qoc"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_cuo84") }], "loop": true, "name": &"idle", "speed": 1.0 }, { "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_du415") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_xhb16") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_egt3i") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_ww6mn") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_kkdpt") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_2h0gi") }], "loop": true, "name": &"walking", "speed": 10.0 }] [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_pgu85"] radius = 6.0 height = 16.0 [node name="Enemi" type="Node2D"] [node name="CharacterBody2D" type="CharacterBody2D" parent="."] [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="CharacterBody2D"] sprite_frames = SubResource("SpriteFrames_06qoc") animation = &"walking" autoplay = "idle" frame = 2 frame_progress = 0.266815 [node name="CollisionShape2D" type="CollisionShape2D" parent="CharacterBody2D"] position = Vector2(0, 2) shape = SubResource("CapsuleShape2D_pgu85")