[gd_scene load_steps=7 format=3 uid="uid://dsgt6b1bqi6ui"] [ext_resource type="Script" path="res://HUD/fart_gauge.gd" id="1_jculu"] [ext_resource type="Texture2D" uid="uid://c8r4ylb5ygl5c" path="res://sprite/jauge-de-prout.png" id="1_rt22i"] [sub_resource type="Animation" id="Animation_nsc8d"] resource_name = "DASH" length = 0.25 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Full:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.2), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Vector2(0, 0), Vector2(0, -72)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Full:region_rect") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0, 0.2), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Rect2(16, 0, 16, 144), Rect2(16, 0, 16, 0)] } [sub_resource type="Animation" id="Animation_8hnm2"] resource_name = "RESET" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Full:region_rect") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Rect2(16, 0, 16, 0)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Full:position") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector2(0, -72)] } [sub_resource type="Animation" id="Animation_eh7ry"] resource_name = "reload" length = 2.0 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Full:region_rect") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 2), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Rect2(16, 0, 16, 0), Rect2(16, 0, 16, 144)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Full:position") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0, 2), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Vector2(0, -70), Vector2(0, 0)] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_hfkd0"] _data = { "DASH": SubResource("Animation_nsc8d"), "RESET": SubResource("Animation_8hnm2"), "reload": SubResource("Animation_eh7ry") } [node name="FartGauge" type="Node2D"] script = ExtResource("1_jculu") [node name="Empty" type="Sprite2D" parent="."] texture = ExtResource("1_rt22i") region_enabled = true region_rect = Rect2(0, 0, 16, 144) [node name="Full" type="Sprite2D" parent="."] position = Vector2(0, -72) texture = ExtResource("1_rt22i") region_enabled = true region_rect = Rect2(16, 0, 16, 0) [node name="AnimationPlayer" type="AnimationPlayer" parent="."] libraries = { "": SubResource("AnimationLibrary_hfkd0") } [connection signal="animation_finished" from="AnimationPlayer" to="." method="_on_animation_player_animation_finished"]