Files
Princesse-Lactose-Godot/game.tscn
Thomas Lavocat 7fb656a28e prout: pét illimité
Pour le moment et par manque de gameplay, je préfère choisir de ne pas
limiter le prout de quelque manière que ce soit. J'ai donc délibérément
supprimé du HUD la geauge de prout et aussi le fait que le prout se
recharge. Maintenant les fromages sont juste des fromages. Une sorte de
truc à ramasser mais qui sert à rien.

Le gameplay après le juyce.
2023-10-15 15:56:00 +02:00

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[gd_scene load_steps=4 format=3 uid="uid://dn0b30kvaeasf"]
[ext_resource type="Script" path="res://game.gd" id="1_yny56"]
[ext_resource type="PackedScene" uid="uid://dvlb4thqhqke" path="res://HUD/hud.tscn" id="2_0fnfe"]
[sub_resource type="Environment" id="Environment_egx7o"]
background_mode = 3
tonemap_mode = 1
tonemap_exposure = 0.7
tonemap_white = 2.5
ssr_fade_in = 0.212132
ssr_depth_tolerance = 0.01
ssil_radius = 5.39
ssil_intensity = 18.38
ssil_sharpness = 1.0
sdfgi_bounce_feedback = 0.51
glow_enabled = true
glow_normalized = true
glow_strength = 0.7
glow_bloom = 0.02
glow_blend_mode = 0
glow_hdr_threshold = 0.0
volumetric_fog_density = 0.4667
volumetric_fog_albedo = Color(0.0980392, 0.301961, 0.592157, 1)
volumetric_fog_emission = Color(0, 0, 1, 1)
volumetric_fog_emission_energy = 11.02
volumetric_fog_anisotropy = 0.9
volumetric_fog_length = 64.79
adjustment_enabled = true
adjustment_contrast = 0.98
adjustment_saturation = 1.03
[node name="game" type="Node"]
script = ExtResource("1_yny56")
[node name="HUD" parent="." instance=ExtResource("2_0fnfe")]
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_egx7o")
[connection signal="screen_is_black" from="HUD" to="." method="_on_hud_screen_is_black"]
[connection signal="screen_is_ready" from="HUD" to="." method="_on_hud_screen_is_ready"]