Files
Princesse-Lactose-Godot/game.tscn
Thomas Lavocat c1b30c27b4 tileset: créer un tileset global
qu'on puisse l'utiliser dans plusieurs maps.
2023-05-02 21:41:07 +02:00

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[gd_scene load_steps=4 format=3 uid="uid://dn0b30kvaeasf"]
[ext_resource type="PackedScene" uid="uid://cfou80f4ng1q0" path="res://levels/level_test_1.tscn" id="1_qv57y"]
[ext_resource type="Script" path="res://game.gd" id="1_yny56"]
[ext_resource type="PackedScene" uid="uid://dv0mokf4eogm7" path="res://princesse.tscn" id="2_0ku48"]
[node name="game" type="Node"]
script = ExtResource("1_yny56")
[node name="level" parent="." instance=ExtResource("1_qv57y")]
light_mask = 1
visibility_layer = 1
position = Vector2(1, 10)
[node name="Princesse" parent="level" instance=ExtResource("2_0ku48")]
position = Vector2(-137, -46)
scale = Vector2(0.6, 0.6)
collision_mask = 112
[connection signal="princesse_is_dead" from="level/Princesse" to="." method="_on_princesse_princesse_is_dead"]