Files
Princesse-Lactose-Godot/princesse.tscn
Thomas Lavocat cbcd61161d screen_shake: trembler l'écran quand:
- on tremble depuis longtemps
- onse paye un mur en dashant (ou le plafond)
2023-10-15 17:26:29 +02:00

667 lines
19 KiB
Plaintext

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target_position = Vector2(30, 0)
collision_mask = 16
[node name="wall_far_detect_right3" type="RayCast2D" parent="."]
position = Vector2(0, 24)
target_position = Vector2(30, 0)
collision_mask = 16
[connection signal="animation_finished" from="Death player" to="." method="_on_death_player_animation_finished"]