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	cb5c5ad728
	
	
	
		
			
			Avant la princesse se colait au mur quoi qu'il arrive. Ce n'était pas très agréable dans le gameplay. La raison principale, un soudain et régulier changement de sprite. Plutôt que de tweaker ça, j'ai décidé de choisir l'approche façon céleste où il faut enfoncer une touche pour s'accrocher au mur. La touche en question c'est control sur clavier Et l1/l2 sur la manette
		
			
				
	
	
		
			65 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			65 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| ; Engine configuration file.
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| ; It's best edited using the editor UI and not directly,
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| ; since the parameters that go here are not all obvious.
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| ;
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| ; Format:
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| ;   [section] ; section goes between []
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| ;   param=value ; assign values to parameters
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| 
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| config_version=5
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| 
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| [application]
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| 
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| config/name="Princesse Lactose"
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| run/main_scene="res://game.tscn"
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| config/features=PackedStringArray("4.0", "GL Compatibility")
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| config/icon="res://icon.svg"
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| 
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| [input]
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| 
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| move_right={
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| "deadzone": 0.5,
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| "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":0,"key_label":4194321,"unicode":0,"echo":false,"script":null)
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| , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":1.0,"script":null)
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| , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":14,"pressure":0.0,"pressed":true,"script":null)
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| ]
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| }
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| move_left={
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| "deadzone": 0.5,
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| "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":0,"key_label":4194319,"unicode":0,"echo":false,"script":null)
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| , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":-1.0,"script":null)
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| , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":13,"pressure":0.0,"pressed":true,"script":null)
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| ]
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| }
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| crouch={
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| "deadzone": 0.5,
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| "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":0,"key_label":4194322,"unicode":0,"echo":false,"script":null)
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| , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":12,"pressure":0.0,"pressed":true,"script":null)
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| , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":1.0,"script":null)
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| ]
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| }
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| jump={
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| "deadzone": 0.5,
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| "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":0,"key_label":32,"unicode":32,"echo":false,"script":null)
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| , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":true,"script":null)
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| ]
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| }
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| grab={
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| "deadzone": 0.5,
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| "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194326,"key_label":0,"unicode":0,"echo":false,"script":null)
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| , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":9,"pressure":0.0,"pressed":true,"script":null)
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| , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":10,"pressure":0.0,"pressed":true,"script":null)
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| ]
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| }
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| 
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| [layer_names]
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| 
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| 2d_render/layer_1="plateformes"
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| 2d_physics/layer_5="plateformes"
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| 2d_physics/layer_6="pics"
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| 2d_physics/layer_7="fromages"
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| 
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| [rendering]
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| 
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| renderer/rendering_method.mobile="gl_compatibility"
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