Splitage des textures en cours
Il reste à faire: - 4 géneric buildings - 3 city props Et on est bon, champignon.
This commit is contained in:
34
assest/exterieur/17_Garden_48xx48_2.png.import
Normal file
34
assest/exterieur/17_Garden_48xx48_2.png.import
Normal file
@@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://b13e3b1ifpncy"
|
||||
path="res://.godot/imported/17_Garden_48xx48_2.png-58db841be071704e4855f29e88fb7913.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assest/exterieur/17_Garden_48xx48_2.png"
|
||||
dest_files=["res://.godot/imported/17_Garden_48xx48_2.png-58db841be071704e4855f29e88fb7913.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
Reference in New Issue
Block a user