des bruits de pas
tralala
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@@ -29,7 +29,10 @@ func _ready() -> void:
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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$AudioStreamPlayer2D.pitch_scale = current_speed / speed
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var pitch = current_speed / speed
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if is_zero_approx(pitch):
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pitch = 0.01
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$AudioStreamPlayer2D.pitch_scale = pitch
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$ZIndexControler/ShapeCast2D.enabled = !$CollisionHorizontal.disabled
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var accelerationStep = (speed * delta / timeToChangeVelocity)
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@@ -563,7 +563,6 @@ debugLabel = NodePath("Label")
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texture = ExtResource("4_0kman")
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hframes = 12
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vframes = 4
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frame = 46
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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root_node = NodePath("../..")
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@@ -589,7 +588,6 @@ shape = SubResource("CapsuleShape2D_l8rwt")
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position = Vector2(1, 2)
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rotation = -3.14159
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shape = SubResource("CapsuleShape2D_l8rwt")
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disabled = true
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[node name="Label" type="Label" parent="."]
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offset_left = 72.0
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@@ -606,8 +604,9 @@ target_position = Vector2(1, -32)
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[node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="."]
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stream = ExtResource("4_o8ske")
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volume_db = -20.8
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volume_db = -15.359
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autoplay = true
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attenuation = 2.0
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playback_type = 1
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[connection signal="finished" from="AudioStreamPlayer2D" to="." method="_on_audio_stream_player_2d_finished"]
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