amélioration de la commande tactile

les clues sont dépendantes du contexte
elles affichent un bouton si on est au clavier
un doigt si on est à la souris ou au doigt
This commit is contained in:
Thomas
2025-03-29 12:51:15 +01:00
parent 2125236638
commit 6edefc58d0
13 changed files with 1673 additions and 16 deletions

View File

@@ -1,8 +1,9 @@
[gd_scene load_steps=7 format=3 uid="uid://dn10ervwv15oo"]
[gd_scene load_steps=8 format=3 uid="uid://dn10ervwv15oo"]
[ext_resource type="Texture2D" uid="uid://cwbhdira3w8qx" path="res://assest/ui/UI_48x48.png" id="1_o6ktm"]
[ext_resource type="Script" path="res://UI/clues/bubble_clue.gd" id="2_u6r66"]
[ext_resource type="PackedScene" uid="uid://clqdxhwojbkwp" path="res://UI/clues/button_clue.tscn" id="3_p3oka"]
[ext_resource type="PackedScene" uid="uid://dnauf5lsaj63n" path="res://UI/clues/touch_clue.tscn" id="4_ei01g"]
[sub_resource type="Animation" id="Animation_srt4p"]
loop_mode = 1
@@ -21,7 +22,7 @@ tracks/0/keys = {
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Sprite2D:position")
tracks/1/path = NodePath("ButtonClue:position")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
@@ -30,6 +31,18 @@ tracks/1/keys = {
"update": 0,
"values": [Vector2(1, -5)]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("TouchClue:position")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(),
"transitions": PackedFloat32Array(),
"update": 0,
"values": []
}
[sub_resource type="Animation" id="Animation_puwvl"]
resource_name = "move"
@@ -49,7 +62,7 @@ tracks/0/keys = {
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Sprite2D:position")
tracks/1/path = NodePath("ButtonClue:position")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
@@ -58,6 +71,18 @@ tracks/1/keys = {
"update": 0,
"values": [Vector2(0, -5), Vector2(0, -4), Vector2(0, -3), Vector2(0, -4)]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("TouchClue:position")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0, 0.266667, 0.533333, 0.733333),
"transitions": PackedFloat32Array(1, 1, 1, 1),
"update": 0,
"values": [Vector2(-9.53674e-07, 4), Vector2(0, 5), Vector2(0, 6), Vector2(0, 5)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_kli7q"]
_data = {
@@ -72,10 +97,14 @@ vframes = 9
frame = 5
script = ExtResource("2_u6r66")
[node name="Sprite2D" parent="." instance=ExtResource("3_p3oka")]
[node name="ButtonClue" parent="." instance=ExtResource("3_p3oka")]
position = Vector2(1, -5)
scale = Vector2(0.401042, 0.401042)
[node name="TouchClue" parent="." instance=ExtResource("4_ei01g")]
position = Vector2(0, 5.23667)
scale = Vector2(0.416667, 0.416667)
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
"": SubResource("AnimationLibrary_kli7q")