L'arrivée de la boulangerie
Il n'y a rien dedans, mais elle est ouverte. Bonne visite
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@@ -16,7 +16,6 @@ func _ready() -> void:
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astar_grid = AStarGrid2D.new()
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astar_grid.region = world.get_used_rect()
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astar_grid.cell_size = Vector2(48, 48)
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astar_grid.diagonal_mode = AStarGrid2D.DIAGONAL_MODE_AT_LEAST_ONE_WALKABLE
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astar_grid.default_compute_heuristic = AStarGrid2D.HEURISTIC_CHEBYSHEV
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astar_grid.default_estimate_heuristic = AStarGrid2D.HEURISTIC_CHEBYSHEV
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astar_grid.update()
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@@ -46,6 +45,9 @@ func _process(delta: float) -> void:
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return
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if controled.wants_to_interact_with:
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destination = Vector2.INF
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if controled.kill_path_finder:
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destination = Vector2.INF
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controled.kill_path_finder = false
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if destination != Vector2.INF:
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var my_global_position = controled.get_feet_global_position()
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