maj to godot 4.4.1
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buildings/bakery.gd.uid
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buildings/bakery.gd.uid
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uid://de0rqhqp42rwl
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@@ -1,7 +1,7 @@
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[gd_scene load_steps=3 format=4 uid="uid://6i4u378og5o5"]
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[ext_resource type="TileSet" uid="uid://ckj00wy20rkfx" path="res://assest/tilesets/exterieur.tres" id="1_5ugra"]
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[ext_resource type="Script" path="res://buildings/bakery.gd" id="2_xm80m"]
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[ext_resource type="Script" uid="uid://de0rqhqp42rwl" path="res://buildings/bakery.gd" id="2_xm80m"]
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[node name="boulangerie" type="TileMapLayer"]
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position = Vector2(160, -96)
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