maj to godot 4.4.1
This commit is contained in:
1
shaders/transition_shader.gd.uid
Normal file
1
shaders/transition_shader.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://b7wttodbehu0p
|
||||
1
shaders/transition_shader.gdshader.uid
Normal file
1
shaders/transition_shader.gdshader.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://bxqvbbceq70p1
|
||||
@@ -1,7 +1,7 @@
|
||||
[gd_scene load_steps=8 format=3 uid="uid://17macg0q4k8l"]
|
||||
|
||||
[ext_resource type="Script" path="res://shaders/transition_shader.gd" id="1_aj5xt"]
|
||||
[ext_resource type="Shader" path="res://shaders/transition_shader.gdshader" id="1_kyfmm"]
|
||||
[ext_resource type="Script" uid="uid://b7wttodbehu0p" path="res://shaders/transition_shader.gd" id="1_aj5xt"]
|
||||
[ext_resource type="Shader" uid="uid://bxqvbbceq70p1" path="res://shaders/transition_shader.gdshader" id="1_kyfmm"]
|
||||
[ext_resource type="Texture2D" uid="uid://b5mne7k2hxq4m" path="res://shaders/masks/curtain.png" id="2_pg1r4"]
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_g48os"]
|
||||
@@ -44,8 +44,8 @@ tracks/0/keys = {
|
||||
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_kedvi"]
|
||||
_data = {
|
||||
"fade_in": SubResource("Animation_yg4ht"),
|
||||
"fade_out": SubResource("Animation_mavdc")
|
||||
&"fade_in": SubResource("Animation_yg4ht"),
|
||||
&"fade_out": SubResource("Animation_mavdc")
|
||||
}
|
||||
|
||||
[node name="CanvasLayer" type="CanvasLayer"]
|
||||
@@ -65,7 +65,7 @@ color = Color(0, 0, 0, 1)
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="TransitionShader"]
|
||||
libraries = {
|
||||
"": SubResource("AnimationLibrary_kedvi")
|
||||
&"": SubResource("AnimationLibrary_kedvi")
|
||||
}
|
||||
|
||||
[connection signal="animation_finished" from="TransitionShader/AnimationPlayer" to="." method="_on_animation_player_animation_finished"]
|
||||
|
||||
Reference in New Issue
Block a user