le player se pilote à la souris ou avec le doigt
reste à faire: intérargir avec bob
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=17 format=3 uid="uid://bleadp4yrdgj"]
|
||||
[gd_scene load_steps=18 format=3 uid="uid://bleadp4yrdgj"]
|
||||
|
||||
[ext_resource type="Script" path="res://caracters/human.gd" id="1_x3vfc"]
|
||||
[ext_resource type="AnimationNodeStateMachine" uid="uid://ddr1ltkievtku" path="res://animations/human/human_state_machine.tres" id="2_86nrf"]
|
||||
@@ -10,6 +10,7 @@
|
||||
[ext_resource type="PackedScene" uid="uid://07byq4mh8uwv" path="res://caracters/npc_controler.tscn" id="8_uueub"]
|
||||
[ext_resource type="PackedScene" uid="uid://x2asns3kiqwg" path="res://interactable/interaction_zone.tscn" id="9_35f01"]
|
||||
[ext_resource type="PackedScene" uid="uid://dn10ervwv15oo" path="res://UI/clues/bubble_clue.tscn" id="10_rm4iv"]
|
||||
[ext_resource type="PackedScene" uid="uid://cjm4k0fv7eger" path="res://caracters/human_pathfinder.tscn" id="11_ubech"]
|
||||
|
||||
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_a4vmx"]
|
||||
radius = 5.0
|
||||
@@ -94,6 +95,8 @@ visible = false
|
||||
z_index = 1000
|
||||
position = Vector2(44, -38)
|
||||
|
||||
[node name="Node2D" parent="." instance=ExtResource("11_ubech")]
|
||||
|
||||
[connection signal="start_intracting" from="." to="npcControler" method="_on_character_body_2d_start_intracting"]
|
||||
[connection signal="area_entered" from="detector" to="." method="_on_area_2d_area_entered"]
|
||||
[connection signal="body_entered" from="detector" to="." method="_on_area_2d_body_entered"]
|
||||
|
||||
72
caracters/human_pathfinder.gd
Normal file
72
caracters/human_pathfinder.gd
Normal file
@@ -0,0 +1,72 @@
|
||||
extends Node2D
|
||||
|
||||
var astar_grid: AStarGrid2D
|
||||
var toFollow: Array[Vector2i]
|
||||
@onready var world: World = get_parent().get_parent();
|
||||
@onready var controled:Human = get_parent()
|
||||
@export var can_walk_on_roads = false
|
||||
|
||||
var destination:Vector2 = Vector2.INF
|
||||
var HumanLayer = 0
|
||||
var car_layer = 1
|
||||
|
||||
func _ready() -> void:
|
||||
astar_grid = AStarGrid2D.new()
|
||||
astar_grid.region = world.get_used_rect()
|
||||
astar_grid.cell_size = Vector2(48, 48)
|
||||
astar_grid.diagonal_mode = AStarGrid2D.DIAGONAL_MODE_NEVER
|
||||
astar_grid.default_compute_heuristic = AStarGrid2D.HEURISTIC_EUCLIDEAN
|
||||
astar_grid.default_estimate_heuristic = AStarGrid2D.HEURISTIC_EUCLIDEAN
|
||||
astar_grid.update()
|
||||
|
||||
# only take into account the tiles that are marked with a navigation layer for cars
|
||||
for x in world.get_used_rect().size.x:
|
||||
for y in world.get_used_rect().size.y:
|
||||
var tile_position = Vector2(
|
||||
x + world.get_used_rect().position.x,
|
||||
y + world.get_used_rect().position.y,
|
||||
)
|
||||
var tile_data = world.get_cell_tile_data(tile_position)
|
||||
if tile_data == null or tile_data.get_navigation_polygon(HumanLayer) == null:
|
||||
if can_walk_on_roads:
|
||||
if tile_data == null or tile_data.get_navigation_polygon(car_layer) == null:
|
||||
astar_grid.set_point_solid(tile_position)
|
||||
else:
|
||||
astar_grid.set_point_solid(tile_position)
|
||||
for obstacles in world.obstacles:
|
||||
if obstacles.get_cell_tile_data(tile_position) != null and obstacles.get_cell_tile_data(tile_position).get_collision_polygons_count(0):
|
||||
astar_grid.set_point_solid(tile_position)
|
||||
|
||||
func _process(delta: float) -> void:
|
||||
if !controled:
|
||||
return
|
||||
if destination != Vector2.INF:
|
||||
var my_global_position = controled.get_feet_global_position()
|
||||
var target_global_position = destination
|
||||
|
||||
# make the wanted position on the track move ahead by a certain amount
|
||||
#if toFollow == null or toFollow.is_empty():
|
||||
# compute the new navigation points the car should follow
|
||||
var points = astar_grid.get_id_path(
|
||||
world.local_to_map(world.to_local(my_global_position)),
|
||||
world.local_to_map(world.to_local(target_global_position))
|
||||
).slice(1, -1)
|
||||
if !points.is_empty():
|
||||
toFollow = points
|
||||
|
||||
if $Label.visible:
|
||||
$Label.text = (
|
||||
"position "+str(world.local_to_map(world.to_local(my_global_position)))+" , "+str(my_global_position)+
|
||||
"\ntarget position "+ str(world.local_to_map(world.to_local(target_global_position)))+" , "+str(target_global_position)+
|
||||
"\npoint to follow "+str(toFollow)
|
||||
)
|
||||
|
||||
if !toFollow.is_empty():
|
||||
if world.local_to_map(world.to_local(my_global_position)) == toFollow.front():
|
||||
toFollow.pop_front()
|
||||
|
||||
if !toFollow.is_empty():
|
||||
controled.moveFeetTo(world.to_global(world.map_to_local(toFollow.front())));
|
||||
else:
|
||||
controled.face(target_global_position)
|
||||
destination = Vector2.INF
|
||||
11
caracters/human_pathfinder.tscn
Normal file
11
caracters/human_pathfinder.tscn
Normal file
@@ -0,0 +1,11 @@
|
||||
[gd_scene load_steps=2 format=3 uid="uid://cjm4k0fv7eger"]
|
||||
|
||||
[ext_resource type="Script" path="res://caracters/human_pathfinder.gd" id="1_247nc"]
|
||||
|
||||
[node name="PathFinder" type="Node2D"]
|
||||
script = ExtResource("1_247nc")
|
||||
|
||||
[node name="Label" type="Label" parent="."]
|
||||
visible = false
|
||||
offset_right = 40.0
|
||||
offset_bottom = 23.0
|
||||
@@ -1,69 +1,11 @@
|
||||
extends Node
|
||||
|
||||
var astar_grid: AStarGrid2D
|
||||
var toFollow: Array[Vector2i]
|
||||
@onready var world: TileMapLayer = get_parent().get_parent();
|
||||
@onready var obstacles: TileMapLayer = world.get_children()[2]
|
||||
|
||||
@onready var controled:Human = get_parent()
|
||||
var destination:Node2D
|
||||
var HumanLayer = 0
|
||||
|
||||
func _ready() -> void:
|
||||
astar_grid = AStarGrid2D.new()
|
||||
astar_grid.region = world.get_used_rect()
|
||||
astar_grid.cell_size = Vector2(48, 48)
|
||||
astar_grid.diagonal_mode = AStarGrid2D.DIAGONAL_MODE_NEVER
|
||||
astar_grid.default_compute_heuristic = AStarGrid2D.HEURISTIC_EUCLIDEAN
|
||||
astar_grid.default_estimate_heuristic = AStarGrid2D.HEURISTIC_EUCLIDEAN
|
||||
astar_grid.update()
|
||||
|
||||
# only take into account the tiles that are marked with a navigation layer for cars
|
||||
for x in world.get_used_rect().size.x:
|
||||
for y in world.get_used_rect().size.y:
|
||||
var tile_position = Vector2(
|
||||
x + world.get_used_rect().position.x,
|
||||
y + world.get_used_rect().position.y,
|
||||
)
|
||||
var tile_data = world.get_cell_tile_data(tile_position)
|
||||
if tile_data == null or tile_data.get_navigation_polygon(HumanLayer) == null:
|
||||
astar_grid.set_point_solid(tile_position)
|
||||
|
||||
if obstacles.get_cell_tile_data(tile_position) != null and obstacles.get_cell_tile_data(tile_position).get_collision_polygons_count(0):
|
||||
astar_grid.set_point_solid(tile_position)
|
||||
|
||||
func _process(delta: float) -> void:
|
||||
if !controled:
|
||||
return
|
||||
if destination:
|
||||
var my_global_position = controled.get_feet_global_position()
|
||||
var target_global_position = destination.get_feet_global_position()
|
||||
|
||||
# make the wanted position on the track move ahead by a certain amount
|
||||
#if toFollow == null or toFollow.is_empty():
|
||||
# compute the new navigation points the car should follow
|
||||
var points = astar_grid.get_id_path(
|
||||
world.local_to_map(world.to_local(my_global_position)),
|
||||
world.local_to_map(world.to_local(target_global_position))
|
||||
).slice(1, -1)
|
||||
if !points.is_empty():
|
||||
toFollow = points
|
||||
|
||||
if $Label.visible:
|
||||
$Label.text = (
|
||||
"position "+str(world.local_to_map(world.to_local(my_global_position)))+" , "+str(my_global_position)+
|
||||
"\ntarget position "+ str(world.local_to_map(world.to_local(target_global_position)))+" , "+str(target_global_position)+
|
||||
"\npoint to follow "+str(toFollow)
|
||||
)
|
||||
|
||||
if !toFollow.is_empty():
|
||||
if world.local_to_map(world.to_local(my_global_position)) == toFollow.front():
|
||||
toFollow.pop_front()
|
||||
|
||||
if !toFollow.is_empty():
|
||||
controled.moveFeetTo(world.to_global(world.map_to_local(toFollow.front())));
|
||||
else:
|
||||
controled.face(target_global_position)
|
||||
|
||||
func _on_character_body_2d_start_intracting(interactingWith: Human) -> void:
|
||||
controled.face(interactingWith.global_position)
|
||||
|
||||
95
caracters/player/plaD798.tmp
Normal file
95
caracters/player/plaD798.tmp
Normal file
@@ -0,0 +1,95 @@
|
||||
[gd_scene load_steps=13 format=3 uid="uid://vclpg4e4ql54"]
|
||||
|
||||
[ext_resource type="Script" path="res://caracters/human.gd" id="1_l1sti"]
|
||||
[ext_resource type="Script" path="res://caracters/player/player_controler.gd" id="1_oapm5"]
|
||||
[ext_resource type="AnimationNodeStateMachine" uid="uid://ddr1ltkievtku" path="res://animations/human/human_state_machine.tres" id="3_1y7fn"]
|
||||
[ext_resource type="PackedScene" uid="uid://bvsendl25xjju" path="res://animations/human/human_animation_player.tscn" id="3_c286j"]
|
||||
[ext_resource type="PackedScene" uid="uid://cg4dhp7qe68pt" path="res://animations/human/human.tscn" id="4_rsj36"]
|
||||
[ext_resource type="PackedScene" uid="uid://brh7cqaxc13ie" path="res://zindex/ZIndexControler.tscn" id="5_pb07x"]
|
||||
[ext_resource type="PackedScene" uid="uid://cjm4k0fv7eger" path="res://caracters/human_pathfinder.tscn" id="7_g6pgs"]
|
||||
|
||||
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_a4vmx"]
|
||||
radius = 5.0
|
||||
height = 48.0
|
||||
|
||||
[sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_85jde"]
|
||||
|
||||
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_iwsa7"]
|
||||
nodes/HumanState/node = ExtResource("3_1y7fn")
|
||||
nodes/HumanState/position = Vector2(133.333, 120)
|
||||
nodes/TimeScale/node = SubResource("AnimationNodeTimeScale_85jde")
|
||||
nodes/TimeScale/position = Vector2(453.333, 53.3333)
|
||||
nodes/output/position = Vector2(640, 146.667)
|
||||
node_connections = [&"TimeScale", 0, &"HumanState", &"output", 0, &"TimeScale"]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_1kv0e"]
|
||||
size = Vector2(40, 10)
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_11ib5"]
|
||||
size = Vector2(20, 150)
|
||||
|
||||
[node name="CharacterBody2D" type="CharacterBody2D"]
|
||||
z_index = 100
|
||||
motion_mode = 1
|
||||
script = ExtResource("1_l1sti")
|
||||
metadata/_edit_vertical_guides_ = [-20.0]
|
||||
metadata/_edit_horizontal_guides_ = [48.0]
|
||||
|
||||
[node name="Camera2D" type="Camera2D" parent="."]
|
||||
zoom = Vector2(1.5, 1.5)
|
||||
position_smoothing_enabled = true
|
||||
drag_horizontal_enabled = true
|
||||
drag_vertical_enabled = true
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
position = Vector2(0, 43)
|
||||
rotation = 1.5708
|
||||
shape = SubResource("CapsuleShape2D_a4vmx")
|
||||
|
||||
[node name="AnimationTree" type="AnimationTree" parent="."]
|
||||
tree_root = SubResource("AnimationNodeBlendTree_iwsa7")
|
||||
advance_expression_base_node = NodePath("..")
|
||||
anim_player = NodePath("../AnimationPlayer")
|
||||
parameters/HumanState/grabing/blend_position = Vector2(0, 0)
|
||||
parameters/HumanState/idling/blend_position = Vector2(0.000657439, 1.0284)
|
||||
parameters/HumanState/walking/blend_position = Vector2(0, 0)
|
||||
parameters/TimeScale/scale = 1.0
|
||||
|
||||
[node name="AnimationPlayer" parent="." instance=ExtResource("3_c286j")]
|
||||
|
||||
[node name="Sprite2D" parent="." instance=ExtResource("4_rsj36")]
|
||||
frame = 1
|
||||
|
||||
[node name="ZIndexControler" parent="." instance=ExtResource("5_pb07x")]
|
||||
position = Vector2(-1, 37)
|
||||
|
||||
[node name="ShapeCast2D" type="ShapeCast2D" parent="ZIndexControler"]
|
||||
position = Vector2(1, -13)
|
||||
shape = SubResource("RectangleShape2D_1kv0e")
|
||||
target_position = Vector2(0, -48)
|
||||
|
||||
[node name="Area2D" type="Area2D" parent="."]
|
||||
collision_layer = 4
|
||||
collision_mask = 4
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
|
||||
position = Vector2(0, 43)
|
||||
rotation = 1.5708
|
||||
shape = SubResource("CapsuleShape2D_a4vmx")
|
||||
|
||||
[node name="controleur" type="Node2D" parent="." node_paths=PackedStringArray("human", "ray")]
|
||||
script = ExtResource("1_oapm5")
|
||||
human = NodePath("..")
|
||||
ray = NodePath("../ShapeCast2D")
|
||||
|
||||
[node name="ShapeCast2D" type="ShapeCast2D" parent="."]
|
||||
shape = SubResource("RectangleShape2D_11ib5")
|
||||
target_position = Vector2(1, 90)
|
||||
collision_mask = 8
|
||||
collide_with_areas = true
|
||||
collide_with_bodies = false
|
||||
|
||||
[node name="PathFinder" parent="." instance=ExtResource("7_g6pgs")]
|
||||
|
||||
[connection signal="area_entered" from="Area2D" to="." method="_on_area_2d_area_entered"]
|
||||
[connection signal="body_entered" from="Area2D" to="." method="_on_area_2d_body_entered"]
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=12 format=3 uid="uid://vclpg4e4ql54"]
|
||||
[gd_scene load_steps=13 format=3 uid="uid://vclpg4e4ql54"]
|
||||
|
||||
[ext_resource type="Script" path="res://caracters/human.gd" id="1_l1sti"]
|
||||
[ext_resource type="Script" path="res://caracters/player/player_controler.gd" id="1_oapm5"]
|
||||
@@ -6,6 +6,7 @@
|
||||
[ext_resource type="PackedScene" uid="uid://bvsendl25xjju" path="res://animations/human/human_animation_player.tscn" id="3_c286j"]
|
||||
[ext_resource type="PackedScene" uid="uid://cg4dhp7qe68pt" path="res://animations/human/human.tscn" id="4_rsj36"]
|
||||
[ext_resource type="PackedScene" uid="uid://brh7cqaxc13ie" path="res://zindex/ZIndexControler.tscn" id="5_pb07x"]
|
||||
[ext_resource type="PackedScene" uid="uid://cjm4k0fv7eger" path="res://caracters/human_pathfinder.tscn" id="7_g6pgs"]
|
||||
|
||||
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_a4vmx"]
|
||||
radius = 5.0
|
||||
@@ -88,5 +89,8 @@ collision_mask = 8
|
||||
collide_with_areas = true
|
||||
collide_with_bodies = false
|
||||
|
||||
[node name="PathFinder" parent="." instance=ExtResource("7_g6pgs")]
|
||||
can_walk_on_roads = true
|
||||
|
||||
[connection signal="area_entered" from="Area2D" to="." method="_on_area_2d_area_entered"]
|
||||
[connection signal="body_entered" from="Area2D" to="." method="_on_area_2d_body_entered"]
|
||||
|
||||
@@ -1,8 +1,9 @@
|
||||
extends Node
|
||||
extends Node2D
|
||||
|
||||
@export var human: Human
|
||||
@export var ray : ShapeCast2D
|
||||
var can_interact_with : Node2D
|
||||
@onready var world: World = get_parent().get_parent();
|
||||
|
||||
var possible_interactables : Array[Node2D]
|
||||
|
||||
@@ -18,6 +19,11 @@ func _unhandled_input(event: InputEvent) -> void:
|
||||
human.wants_to_interact_with = can_interact_with
|
||||
else:
|
||||
human.wants_to_grab = true
|
||||
if event is InputEventMouseButton or event is InputEventScreenTouch:
|
||||
var tile_pos = world.local_to_map(world.to_local(get_global_mouse_position()))
|
||||
if event.pressed:
|
||||
print(event.position, tile_pos)
|
||||
$"../PathFinder".destination = get_global_mouse_position()
|
||||
|
||||
func _process(delta) -> void:
|
||||
ray.target_position = human.last_facing_direction * 48
|
||||
|
||||
Reference in New Issue
Block a user