Files
chaussette.sale/caracters/npc.gd
2025-03-29 11:34:41 +01:00

11 lines
322 B
GDScript

extends Node
@onready var controled:Human = get_parent()
func _on_character_body_2d_start_intracting(interactingWith: Human) -> void:
controled.face(interactingWith.global_position)
# ouvre un dialogue
var resource = load("res://caracters/bob/bob.dialogue")
DialogueManager.show_dialogue_balloon(resource, "start")