Quand il rentre en action il trouve si quelqu'un est en collision Et il prend la hauteur de cette personne et se place au dessus Il est comme ça le zindexeur, il est sans gêne
64 lines
2.6 KiB
Plaintext
64 lines
2.6 KiB
Plaintext
[gd_scene load_steps=10 format=3 uid="uid://vclpg4e4ql54"]
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[ext_resource type="Script" path="res://caracters/player/player_controler.gd" id="1_oapm5"]
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[ext_resource type="AnimationNodeStateMachine" uid="uid://ddr1ltkievtku" path="res://animations/human/human_state_machine.tres" id="3_1y7fn"]
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[ext_resource type="PackedScene" uid="uid://bvsendl25xjju" path="res://animations/human/human_animation_player.tscn" id="3_c286j"]
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[ext_resource type="PackedScene" uid="uid://cg4dhp7qe68pt" path="res://animations/human/human.tscn" id="4_rsj36"]
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[ext_resource type="PackedScene" uid="uid://brh7cqaxc13ie" path="res://zindex/ZIndexControler.tscn" id="5_pb07x"]
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_a4vmx"]
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radius = 5.0
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height = 48.0
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[sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_85jde"]
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[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_iwsa7"]
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graph_offset = Vector2(0, -54)
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nodes/HumanState/node = ExtResource("3_1y7fn")
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nodes/HumanState/position = Vector2(133.333, 120)
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nodes/TimeScale/node = SubResource("AnimationNodeTimeScale_85jde")
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nodes/TimeScale/position = Vector2(453.333, 53.3333)
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nodes/output/position = Vector2(640, 146.667)
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node_connections = [&"TimeScale", 0, &"HumanState", &"output", 0, &"TimeScale"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_1kv0e"]
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size = Vector2(40, 10)
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[node name="CharacterBody2D" type="CharacterBody2D"]
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z_index = 100
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motion_mode = 1
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script = ExtResource("1_oapm5")
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[node name="Camera2D" type="Camera2D" parent="."]
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zoom = Vector2(0.7, 0.7)
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position_smoothing_enabled = true
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drag_horizontal_enabled = true
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drag_vertical_enabled = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2(0, 43)
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rotation = 1.5708
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shape = SubResource("CapsuleShape2D_a4vmx")
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[node name="AnimationTree" type="AnimationTree" parent="."]
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tree_root = SubResource("AnimationNodeBlendTree_iwsa7")
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advance_expression_base_node = NodePath("..")
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anim_player = NodePath("../AnimationPlayer")
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parameters/HumanState/grabing/blend_position = Vector2(0, 0)
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parameters/HumanState/idling/blend_position = Vector2(0, 0)
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parameters/HumanState/walking/blend_position = Vector2(0, 0)
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parameters/TimeScale/scale = 1.55
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[node name="AnimationPlayer" parent="." instance=ExtResource("3_c286j")]
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[node name="Sprite2D" parent="." instance=ExtResource("4_rsj36")]
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frame = 1
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[node name="ZIndexControler" parent="." instance=ExtResource("5_pb07x")]
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position = Vector2(-1, 37)
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[node name="ShapeCast2D" type="ShapeCast2D" parent="ZIndexControler"]
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position = Vector2(1, -13)
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shape = SubResource("RectangleShape2D_1kv0e")
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target_position = Vector2(0, -48)
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