Files
chaussette.sale/shaders/transition_shader.gd
Thomas 5e32ed4196 Un shader de transition entre les scènes
ça fait plus propre braw
2025-04-14 17:24:10 +02:00

21 lines
445 B
GDScript

extends CanvasLayer
signal fade_in_done()
signal fade_out_done()
@onready var player := $TransitionShader/AnimationPlayer as AnimationPlayer
func fade_in():
player.play(&"fade_in")
func fade_out():
visible = true
player.play(&"fade_out")
func _on_animation_player_animation_finished(anim_name: StringName) -> void:
if anim_name == "fade_in":
fade_in_done.emit()
visible = false
elif anim_name == "fade_out":
fade_out_done.emit()