Files
chaussette.sale/buildings/bakery.gd
Thomas 6517dd744e des bruits de pas
tralala
2025-03-31 17:24:16 +02:00

7 lines
166 B
GDScript

extends TileMapLayer
func do_trap():
GameState.position_bakery = Vector2(506.361, 843.8615)
GameState._game.switch_to("bakery")
GameState.hasVisitedBakery = true