11 lines
184 B
GDScript
11 lines
184 B
GDScript
extends Sprite2D
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class_name BubbleClue
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func setVisible(isV: bool):
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visible = isV
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if isV:
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$AnimationPlayer.play("move")
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else:
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$AnimationPlayer.stop()
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$Sprite2D.setVisible(isV)
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