29 lines
712 B
GDScript
29 lines
712 B
GDScript
extends Control
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var destination_map = {
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"oustide":preload("res://scenes/outside.tscn"),
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}
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signal start
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signal save
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signal load
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var instanciated_destinations = {}
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func _ready() -> void:
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$MarginContainer/Panel/VBoxContainer/Load.disabled = not FileAccess.file_exists("user://savegame.save")
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func _on_button_pressed() -> void:
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emit_signal("start")
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$MarginContainer/Panel/VBoxContainer/Start.text="Continuer"
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$MarginContainer/Panel/VBoxContainer/Save.disabled = false
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func _on_save_pressed() -> void:
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emit_signal("save")
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$MarginContainer/Panel/VBoxContainer/Load.disabled = not FileAccess.file_exists("user://savegame.save")
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func _on_load_pressed() -> void:
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emit_signal("load")
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_on_button_pressed()
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