Files
chaussette.sale/scenes/scene.gd
Thomas 9350825614 Des changements de scènes sans bugs
du moins je l'espère!
2025-04-15 11:09:07 +02:00

22 lines
517 B
GDScript

extends Node2D
signal loadFromGameState
signal unloadFromScreen
@export var player : Human
func load_from_game_state():
print("setting player in ", GameState.current_scene, " at ",GameState.get_position_player())
player.set_feet_global_position(GameState.get_position_player())
player.last_facing_direction = GameState.vec_last_facing_direction
emit_signal("loadFromGameState")
func unload():
emit_signal("unloadFromScreen")
func pause():
player._on_pause_game()
func resume():
player._on_resume_game()