Files
chaussette.sale/scenes/staD86C.tmp
Thomas afcfa60804 voitures: freinage en fonction du time delta
le freinage dure un certain temps et ce temps dépends du delta des
frames. Sinon les voitures freinent plus ou moins vite en fonction de ce
que les pc cibles sont capable d'arriver à faire tourner.
2025-02-26 16:20:58 +01:00

58 lines
3.1 KiB
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[ext_resource type="PackedScene" uid="uid://vclpg4e4ql54" path="res://caracters/player/player.tscn" id="2_5x6b5"]
[ext_resource type="PackedScene" uid="uid://cl201baro5y5" path="res://vehicules/npc_car.tscn" id="3_yuakw"]
[ext_resource type="PackedScene" uid="uid://bt1p311rn1h6q" path="res://vehicules/car.tscn" id="4_bqm78"]
[sub_resource type="Curve2D" id="Curve2D_shblg"]
_data = {
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}
point_count = 15
[sub_resource type="Curve2D" id="Curve2D_nircx"]
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"points": PackedVector2Array(0, 0, 0, 0, 803, 1569, 0, 0, 0, 0, 910, 1573, 0, 0, 0, 0, 913, 1368, 0, 0, 0, 0, 1938, 1371, 0, 0, 0, 0, 1931, 342, 0, 0, 0, 0, 2082, 333, 0, 0, 0, 0, 2086, -88, 0, 0, 0, 0, 1656, -97, 0, 0, 0, 0, 1649, 73, 0, 0, 0, 0, 912.469, 60.5339, 0, 0, 0, 0, 904, -1165, 0, 0, 0, 0, -890, -1162, 0, 0, 0, 0, -885, -108, 0, 0, 0, 0, -1062, -106, 0, 0, 0, 0, -1073, 283, 0, 0, 0, 0, -624, 293, 0, 0, 0, 0, -616, 161, 0, 0, 0, 0, -577, 160, 0, 0, 0, 0, 823, 165, 0, 0, 0, 0, 802, 305, 0, 0, 0, 0, 806, 1560)
}
point_count = 21
[node name="scene1" type="Node2D"]
[node name="world" parent="." instance=ExtResource("1_6vs81")]
[node name="movibles" type="Node2D" parent="."]
[node name="player" parent="movibles" instance=ExtResource("2_5x6b5")]
position = Vector2(87, 74)
[node name="cars" type="Node" parent="movibles"]
[node name="Path2D" type="Path2D" parent="movibles/cars"]
position = Vector2(-664, 181)
curve = SubResource("Curve2D_shblg")
[node name="voiture_pnj" parent="movibles/cars/Path2D" node_paths=PackedStringArray("car", "world") instance=ExtResource("3_yuakw")]
position = Vector2(-285, 193)
car = NodePath("../Car")
world = NodePath("../../../../world")
[node name="Car" parent="movibles/cars/Path2D" instance=ExtResource("4_bqm78")]
position = Vector2(-287, 196)
speed = null
timeToChangeVelocity = null
[node name="Path2D2" type="Path2D" parent="movibles/cars"]
curve = SubResource("Curve2D_nircx")
[node name="voiture_pnj" parent="movibles/cars/Path2D2" node_paths=PackedStringArray("car", "world") instance=ExtResource("3_yuakw")]
position = Vector2(803, 1569)
car = NodePath("../Car")
distanceMax = 150
world = NodePath("../../../../world")
[node name="Car" parent="movibles/cars/Path2D2" instance=ExtResource("4_bqm78")]
position = Vector2(803, 1558)
speed = 500
timeToChangeVelocity = null