ménage: suppression de variables inutiles

Et inutilisables! que voici que voilà!
This commit is contained in:
Thomas Lavocat
2023-04-29 14:14:20 +02:00
parent 8948aa1586
commit c8f981f2b6

View File

@@ -7,7 +7,6 @@ extends CharacterBody2D
var gravity: int = ProjectSettings.get("physics/2d/default_gravity")
@onready var platform_detector := $PlatformDetector as RayCast2D
@onready var animation := $AnimatedSprite2D as AnimatedSprite2D
@onready var animation_player := $AnimationPlayer as AnimationPlayer
@onready var camera := $Camera2D as Camera2D
var _double_jump_charged := false
@@ -16,10 +15,8 @@ var _double_jump_charged := false
@export var JUMPING_SPEED = 400
@export var X_SPEED_TABLE = [0, 0.1, 0.15, 0.2, 0.3, 0.6, 0.9, 1]
@export var X_SPEED_DECEL = [0, 0.1, 0.6, 1]
@export var X_SPEED_AIR_DECEL =[0, 0.1, 0.6, 1]
@export var FALL_SPEED_TABLE = [0, 0.1, 0.15, 0.2, 0.3, 0.6, 0.9, 1]
@export var JUMP_SPEED_TABLE = [0, 0.1, 0.2, 0.5,
0.6, 0.7, 0.8, 0.9, 1]
@export var JUMP_SPEED_TABLE = [0, 0.1, 0.2, 0.5, 0.6, 0.7, 0.8, 0.9, 1]
@export var KICK_SPEED_TABLE = [0, 0.2, 0.4, 0.6, 1, 1.6, 2.4, 3]
# Nombre d'incrément à rajouter lorsque la touche de saut est maintenue