princesse: reorganisation interne de godot

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This commit is contained in:
Thomas Lavocat
2023-05-01 13:50:28 +02:00
parent d041b55fd7
commit e23c2b0e17

View File

@@ -312,5 +312,5 @@ texture = SubResource("GradientTexture2D_irtut")
texture_scale = 1.2
[connection signal="cheese_collected" from="." to="." method="reload_fart"]
[connection signal="animation_finished" from="Death player" to="." method="_on_death_player_animation_finished"]
[connection signal="animation_finished" from="Death player" to="." method="reload_scene"]
[connection signal="animation_finished" from="Death player" to="." method="_on_death_player_animation_finished"]