cubey: ajout du personnage

Pour l'instant il ne sait rien faire tout seul, mais on pourra le coder
dans le futur
This commit is contained in:
Thomas Lavocat
2023-06-04 19:35:35 +02:00
parent 659ea461a7
commit e7baae8e9c
2 changed files with 124 additions and 0 deletions

90
caracters/cubey.tscn Normal file
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[gd_scene load_steps=12 format=3 uid="uid://q38h0apsm2fy"]
[ext_resource type="Texture2D" uid="uid://cn2emsgmbno8i" path="res://sprite/cubey_walking.png" id="1_4m3bv"]
[sub_resource type="AtlasTexture" id="AtlasTexture_v0wdq"]
atlas = ExtResource("1_4m3bv")
region = Rect2(0, 0, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_6d0aa"]
atlas = ExtResource("1_4m3bv")
region = Rect2(0, 96, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_8q6vi"]
atlas = ExtResource("1_4m3bv")
region = Rect2(0, 0, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_jg3yk"]
atlas = ExtResource("1_4m3bv")
region = Rect2(0, 24, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_fbodr"]
atlas = ExtResource("1_4m3bv")
region = Rect2(0, 48, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_grlpb"]
atlas = ExtResource("1_4m3bv")
region = Rect2(0, 72, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_pncho"]
atlas = ExtResource("1_4m3bv")
region = Rect2(0, 96, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_j0kil"]
atlas = ExtResource("1_4m3bv")
region = Rect2(0, 120, 24, 24)
[sub_resource type="SpriteFrames" id="SpriteFrames_06qoc"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_v0wdq")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_6d0aa")
}],
"loop": true,
"name": &"idle",
"speed": 1.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_8q6vi")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_jg3yk")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_fbodr")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_grlpb")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_pncho")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_j0kil")
}],
"loop": true,
"name": &"walking",
"speed": 10.0
}]
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_pgu85"]
radius = 6.0
height = 20.0
[node name="Cubey" type="Node2D"]
[node name="CharacterBody2D" type="CharacterBody2D" parent="."]
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="CharacterBody2D"]
sprite_frames = SubResource("SpriteFrames_06qoc")
animation = &"idle"
autoplay = "idle"
frame_progress = 0.501787
[node name="CollisionShape2D" type="CollisionShape2D" parent="CharacterBody2D"]
position = Vector2(0, 2)
shape = SubResource("CapsuleShape2D_pgu85")

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[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cn2emsgmbno8i"
path="res://.godot/imported/cubey_walking.png-e14fe781f08e12dd2b24173063076c55.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://sprite/cubey_walking.png"
dest_files=["res://.godot/imported/cubey_walking.png-e14fe781f08e12dd2b24173063076c55.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1