Voici la fontionalité tant attendue et merveilleuse! Le prout de princesse. Mesdammes et messieurs vous n'allez pas en croire vos narines ni vos panflet pantouflés. La princesse en plus de son retour haptique à base de vibreur dans la manette vous offre également une prestation graphique des plus prestigieuse, à savoir, des particules! Et oui vous avez bien lu! Vous chez public singulier qui passe trop de temps à lires les messages de commits. La princesse vous communique la durée et la direction des dash proutés grâce à cette belle trainée verdâtre. Vous m'en direz des nouvelles!
596 lines
16 KiB
Plaintext
596 lines
16 KiB
Plaintext
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tracks/1/type = "value"
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|
tracks/1/imported = false
|
|
tracks/1/enabled = true
|
|
tracks/1/path = NodePath("AnimatedSprite2D:rotation")
|
|
tracks/1/interp = 1
|
|
tracks/1/loop_wrap = true
|
|
tracks/1/keys = {
|
|
"times": PackedFloat32Array(0.1, 0.5),
|
|
"transitions": PackedFloat32Array(1, 1),
|
|
"update": 0,
|
|
"values": [0.0, 31.4159]
|
|
}
|
|
|
|
[sub_resource type="AnimationLibrary" id="AnimationLibrary_hxxp0"]
|
|
_data = {
|
|
"death": SubResource("Animation_uo4aj")
|
|
}
|
|
|
|
[sub_resource type="Gradient" id="Gradient_wf4ie"]
|
|
offsets = PackedFloat32Array(0, 0.313609, 0.994083, 1)
|
|
colors = PackedColorArray(0.411765, 0.6, 0.956863, 0.105882, 0.741176, 0.839216, 0.984314, 0.219608, 0.980392, 1, 0.803922, 1, 1, 0.592157, 0.282353, 0)
|
|
|
|
[sub_resource type="GradientTexture2D" id="GradientTexture2D_t1uxd"]
|
|
gradient = SubResource("Gradient_wf4ie")
|
|
width = 1024
|
|
height = 1024
|
|
fill = 1
|
|
fill_from = Vector2(0.482759, 0.508621)
|
|
|
|
[node name="Princesse" type="CharacterBody2D"]
|
|
scale = Vector2(0.6, 0.6)
|
|
collision_mask = 241
|
|
slide_on_ceiling = false
|
|
floor_constant_speed = true
|
|
script = ExtResource("1_dkp7s")
|
|
JUMPING_SPEED = 230
|
|
COYOTE_LENGTH = 7
|
|
COYOTE_GRAB_LENGTH = 20
|
|
WALK_INCR_AIR = 4
|
|
|
|
[node name="GPUParticles2D" type="GPUParticles2D" parent="."]
|
|
texture_filter = 4
|
|
position = Vector2(-3.33334, 10)
|
|
scale = Vector2(0.5, 0.5)
|
|
emitting = false
|
|
amount = 100
|
|
process_material = SubResource("ParticleProcessMaterial_n8y3m")
|
|
texture = ExtResource("2_jyxmd")
|
|
lifetime = 2.0
|
|
preprocess = 2.0
|
|
speed_scale = 4.0
|
|
|
|
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
|
|
modulate = Color(0.823529, 0.823529, 0.823529, 1)
|
|
sprite_frames = SubResource("SpriteFrames_q52wx")
|
|
animation = &"idle"
|
|
frame_progress = 0.890388
|
|
|
|
[node name="Camera2D" type="Camera2D" parent="."]
|
|
zoom = Vector2(2, 2)
|
|
position_smoothing_enabled = true
|
|
position_smoothing_speed = 10.0
|
|
drag_horizontal_enabled = true
|
|
drag_vertical_enabled = true
|
|
|
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
|
position = Vector2(0, 4)
|
|
shape = SubResource("CapsuleShape2D_6r7th")
|
|
|
|
[node name="ground_far_detect" type="RayCast2D" parent="."]
|
|
position = Vector2(4, 0)
|
|
target_position = Vector2(0, 48)
|
|
collision_mask = 16
|
|
|
|
[node name="ground_far_detect2" type="RayCast2D" parent="."]
|
|
position = Vector2(-4, 0)
|
|
target_position = Vector2(0, 48)
|
|
collision_mask = 16
|
|
|
|
[node name="Death player" type="AnimationPlayer" parent="."]
|
|
libraries = {
|
|
"": SubResource("AnimationLibrary_hxxp0")
|
|
}
|
|
|
|
[node name="vignetting" type="PointLight2D" parent="."]
|
|
visible = false
|
|
energy = 1.8
|
|
blend_mode = 1
|
|
texture = SubResource("GradientTexture2D_t1uxd")
|
|
texture_scale = 1.85
|
|
|
|
[node name="light" type="PointLight2D" parent="."]
|
|
position = Vector2(-1.66667, -1.66667)
|
|
color = Color(1, 0.964706, 0.643137, 0.6)
|
|
energy = 0.32
|
|
shadow_enabled = true
|
|
texture = ExtResource("8_8c83t")
|
|
offset = Vector2(0, -13)
|
|
texture_scale = 0.34
|
|
|
|
[node name="wall_detect_right" type="RayCast2D" parent="."]
|
|
position = Vector2(0, 5)
|
|
target_position = Vector2(8, 0)
|
|
collision_mask = 16
|
|
|
|
[node name="wall_detect_right2" type="RayCast2D" parent="."]
|
|
position = Vector2(0, -6.66667)
|
|
target_position = Vector2(8, 0)
|
|
collision_mask = 16
|
|
|
|
[node name="wall_detect_right3" type="RayCast2D" parent="."]
|
|
position = Vector2(0, 16.6667)
|
|
target_position = Vector2(8, 0)
|
|
collision_mask = 16
|
|
|
|
[node name="wall_detect_left" type="RayCast2D" parent="."]
|
|
position = Vector2(0, 5)
|
|
target_position = Vector2(-8, 0)
|
|
collision_mask = 16
|
|
|
|
[node name="wall_detect_left2" type="RayCast2D" parent="."]
|
|
position = Vector2(0, -6.66667)
|
|
target_position = Vector2(-8, 0)
|
|
collision_mask = 16
|
|
|
|
[node name="wall_detect_left3" type="RayCast2D" parent="."]
|
|
position = Vector2(0, 16.6667)
|
|
target_position = Vector2(-8, 0)
|
|
collision_mask = 16
|
|
|
|
[node name="wall_far_detect_left" type="RayCast2D" parent="."]
|
|
target_position = Vector2(-30, 0)
|
|
collision_mask = 16
|
|
|
|
[node name="wall_far_detect_left2" type="RayCast2D" parent="."]
|
|
position = Vector2(0, -15)
|
|
target_position = Vector2(-30, 0)
|
|
collision_mask = 16
|
|
|
|
[node name="wall_far_detect_left3" type="RayCast2D" parent="."]
|
|
position = Vector2(0, 24)
|
|
target_position = Vector2(-30, 0)
|
|
collision_mask = 16
|
|
|
|
[node name="wall_far_detect_right" type="RayCast2D" parent="."]
|
|
target_position = Vector2(30, 0)
|
|
collision_mask = 16
|
|
|
|
[node name="wall_far_detect_right2" type="RayCast2D" parent="."]
|
|
position = Vector2(0, -16)
|
|
target_position = Vector2(30, 0)
|
|
collision_mask = 16
|
|
|
|
[node name="wall_far_detect_right3" type="RayCast2D" parent="."]
|
|
position = Vector2(0, 24)
|
|
target_position = Vector2(30, 0)
|
|
collision_mask = 16
|
|
|
|
[connection signal="animation_finished" from="Death player" to="." method="_on_death_player_animation_finished"]
|