des bruits de pas

tralala
This commit is contained in:
Thomas
2025-03-31 17:24:16 +02:00
parent b091bb96db
commit 6517dd744e
16 changed files with 102 additions and 39 deletions

View File

@@ -1,6 +1,7 @@
extends Node2D
signal loadFromGameState
signal unloadFromScreen
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
@@ -9,3 +10,6 @@ func _ready() -> void:
func load_from_game_state():
$Bakery/player.set_feet_global_position(GameState.position_bakery)
emit_signal("loadFromGameState")
func unload():
emit_signal("unloadFromScreen")