L'arrivée de la boulangerie
Il n'y a rien dedans, mais elle est ouverte. Bonne visite
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maps/bakery_interior.tscn
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40
maps/bakery_interior.tscn
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maps/bakery_interior_exit_trap.gd
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maps/bakery_interior_exit_trap.gd
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extends TileMapLayer
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func do_trap():
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# reinitialise the bakery position
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GameState.position_bakery = Vector2(506.361, 843.8615)
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GameState.position_outside = Vector2(233.7661, -219.3052)
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GameState._game.switch_scene("outside")
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