Un peu de musique dans ce monde de brutes

This commit is contained in:
Thomas
2025-03-31 13:13:07 +02:00
parent a82237ff28
commit b091bb96db
46 changed files with 702 additions and 6 deletions

View File

@@ -1,5 +1,6 @@
extends Node2D
signal loadFromGameState
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
@@ -7,3 +8,4 @@ func _ready() -> void:
func load_from_game_state():
$Bakery/player.set_feet_global_position(GameState.position_bakery)
emit_signal("loadFromGameState")

View File

@@ -52,6 +52,6 @@ func load_game():
func save_game():
var save_file = FileAccess.open("user://savegame.save", FileAccess.WRITE)
save_file.store_line(JSON.stringify(GameState.save()))
save_file.store_line(JSON.stringify(GameState.save(), " ", true, true))
print(OS.get_data_dir())
save_file.close()

View File

@@ -1,9 +1,10 @@
extends Node2D
signal loadFromGameState
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
load_from_game_state()
func load_from_game_state():
$world/player.set_feet_global_position(GameState.position_outside)
emit_signal("loadFromGameState")

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=9 format=3 uid="uid://b4ydi1vv8dvwr"]
[gd_scene load_steps=11 format=3 uid="uid://b4ydi1vv8dvwr"]
[ext_resource type="Script" path="res://scenes/outside.gd" id="1_wyh83"]
[ext_resource type="PackedScene" uid="uid://d1oqt6sbjvopi" path="res://maps/map.tscn" id="1_ysg4m"]
@@ -6,6 +6,8 @@
[ext_resource type="PackedScene" uid="uid://vclpg4e4ql54" path="res://caracters/player/player.tscn" id="3_bt1tp"]
[ext_resource type="PackedScene" uid="uid://cl201baro5y5" path="res://vehicules/npc_car.tscn" id="4_dt4vq"]
[ext_resource type="PackedScene" uid="uid://bt1p311rn1h6q" path="res://vehicules/car.tscn" id="5_4nlh0"]
[ext_resource type="PackedScene" uid="uid://bh636kqo4rhy3" path="res://caracters/musicians/Thomas.tscn" id="7_7urlf"]
[ext_resource type="PackedScene" uid="uid://cjxpn0cukd6vo" path="res://caracters/musicians/mike.tscn" id="8_eenai"]
[sub_resource type="Curve2D" id="Curve2D_shblg"]
_data = {
@@ -60,3 +62,14 @@ world = NodePath("../../../../world")
[node name="Car" parent="movibles/cars/Path2D2" instance=ExtResource("5_4nlh0")]
position = Vector2(790, 1372)
speed = 500
[node name="Thomas" parent="." instance=ExtResource("7_7urlf")]
z_index = 2001
position = Vector2(-199, -484)
[node name="Thomas2" parent="." instance=ExtResource("8_eenai")]
z_index = 2001
position = Vector2(-142, -510)
[connection signal="loadFromGameState" from="." to="world/player" method="_on_load_from_game_state"]
[connection signal="loadFromGameState" from="." to="Thomas" method="_on_load_from_game_state"]